Choose your path
Classes & BuildsFind a class, explore its progression, and plan your skills. Start with a playstyle that suits you.
Class and skill reference: based on the current MuhRO references. Terra Saga availability, job-change rules and balance settings may differ. Skill levels and prerequisites below are reference values.
Fourth Classes
Extended Classes
Special Classes
Class overviews
Dragon Knight
A melee fighter in the Knight line, using dragon-related abilities and weapons such as swords and spears.
Playstyle: Weapon strikes and dragon techniques.
Summoned weapons support normal attacks; marking a target enables follow-up servant attacks. Dragonic Aura strengthens the breath route.
Class path
Swordman → Knight → Lord Knight → Rune Knight → Dragon Knight
How the class works
- Servant Weapon: Summons weapons that can join your normal attacks.
- Servant Weapon - Sign: Marks an enemy for servant follow-ups.
- Dragonic Aura: Provides a buff for dragon-breath attacks.
Dragon Knight · Full skill descriptions
| Servant Weapon |
|---|
|
Effect Maintains up to five servant weapons. Normal attacks can trigger additional area hits, with critical potential. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5201 · MuhRO class reference |
| Servant Weapon - Phantom |
|---|
|
Effect Rushes a target and spends servant weapons; a marked target triggers additional area damage. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5204 · MuhRO class reference |
| Servant Weapon - Demolition |
|---|
|
Effect Consumes servant weapons to attack marked enemies surrounding the caster, then begins restoring weapons. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5205 · MuhRO class reference |
| Two Handed Defense |
|---|
|
Effect Reduces size-dependent incoming physical damage while using a compatible two-handed weapon.
Effect by skill level
Passive skill: the reference lists no casting-cost table.
Divine Pride · Skill 5207 · MuhRO class reference |
| Hack and Slasher |
|---|
|
Effect A two-hit area attack; the equipped sword or spear determines its damage classification. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Base-damage scaling: +7% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5208 · MuhRO class reference |
| Dragonic Aura |
|---|
|
Effect Attacks at range and grants Dragonic Aura, improving related dragon techniques.
- Base-damage scaling: +10% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5210 · MuhRO class reference |
| Madness Crusher |
|---|
|
Effect Strikes an enemy area at range; damage scales with physical traits and weapon-related factors.
- Base-damage scaling: +10% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5211 · MuhRO class reference |
| Storm Slash |
|---|
|
Effect A multi-hit melee slash with critical potential. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5213 · MuhRO class reference |
| Dragonic Breath |
|---|
|
Effect A dragon-mounted breath attack that damages an enemy area and interacts with Dragonic Aura.
- Base-damage scaling: +7% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6001 · MuhRO class reference |
| Dragonic Pierce |
|---|
|
Effect A two-handed-spear-only ranged attack; Dragonic Aura increases its damage. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6502 · MuhRO class reference |
| Servant Weapon - Cleave |
|---|
|
Effect Throws a servant weapon for repeated melee damage; Vigor enhances the attack. - Critical chance follows the caster’s critical rate.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6608 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Imperial Guard
A Crusader-line fighter with defensive and party-protection abilities.
Playstyle: Shield defense and frontline damage.
Choose between defensive and offensive stances. Party protection and shield durability matter for a support route.
Class path
Swordman → Crusader → Paladin → Royal Guard → Imperial Guard
How the class works
- Guard Stance: Trades weapon attack for defense while a shield is equipped.
- Guardian Shield: Protects nearby party members with a damage barrier.
- Rebound Shield: Reduces incoming damage transferred through Devotion.
Imperial Guard · Full skill descriptions
| Spear & Sword Mastery |
|---|
|
Effect Compatible swords or spears grant accuracy and bonuses to related attack skills.
Effect by skill level
Passive skill: the reference lists no casting-cost table.
Divine Pride · Skill 5259 · MuhRO class reference |
| Grand Judgement |
|---|
|
Effect An attack-stance strike that grants Spear Scar for related spear follow-ups.
- Base-damage scaling: +10% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5263 · MuhRO class reference |
| Judgement Cross |
|---|
|
Effect Deals neutral magic, with extra effectiveness against Plants and Insects.
- Base-damage scaling: +10% per SPL.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5264 · MuhRO class reference |
| Shield Shooting |
|---|
|
Effect Attacks an enemy area with a shield and grants Shield Power for follow-ups.
- Base-damage scaling: +10% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5265 · MuhRO class reference |
| Overslash |
|---|
|
Effect An attack-stance area strike whose hit count benefits from hitting more enemies.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5266 · MuhRO class reference |
| Cross Rain |
|---|
|
Effect Rains repeated holy-magic attacks over an area; Holy Shield improves it.
- Base-damage scaling: +7% per SPL.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5267 · MuhRO class reference |
| Radiant Spear |
|---|
|
Effect An attack-stance ranged spear strike enhanced by Spear Scar; requires a one-handed spear. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Global Cooldown: 1 second
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6503 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Arch Mage
A Wizard-line spellcaster focused on offensive magic.
Playstyle: Elemental area magic.
Match spells to enemy element and position carefully for area attacks. Climax changes the behavior of several advanced spells.
Class path
Magician → Wizard → High Wizard → Warlock → Arch Mage
How the class works
- Deadly Projection: Deals undead magic and temporarily interferes with magic immunity.
- Destructive Hurricane: Hits enemies around the caster with wind magic.
- Violent Quake: Creates repeated earth damage in a targeted area.
Arch Mage · Full skill descriptions
| Deadly Projection |
|---|
|
Effect Deals undead magic and temporarily bypasses the target's magic-immunity effect.
- Base-damage scaling: +5% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5214 · MuhRO class reference |
| Destructive Hurricane |
|---|
|
Effect Attacks enemies near the caster with wind magic; Climax can modify its behavior.
- Base-damage scaling: +10% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5215 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Elemental Master
A Sorcerer-line spellcaster who uses elemental magic and spirits.
Playstyle: Spirits, elemental spells and utility.
Choose an elemental spirit to complement your spells. The class combines offensive magic with party utility.
Class path
Magician → Sage → Professor → Sorcerer → Elemental Master
How the class works
- Magic Book Mastery: Improves several elemental spells when using a book.
- Spell Enchanting: Grants a magic-power buff.
- Activity Burn: Can drain an enemy’s AP in PvP or WoE.
Elemental Master · Full skill descriptions
| Elemental Buster |
|---|
|
Effect An area magic attack whose element follows the summoned high elemental.
- Base-damage scaling: +10% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5380 · MuhRO class reference |
| Psychic Stream |
|---|
|
Effect Teleports toward a target and deals neutral magic nearby; Energy Coat prevents its use.
- Base-damage scaling: +12% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6517 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Troubadour
A musician from the Bard line who uses performance skills.
Playstyle: Music, party buffs and ranged attacks.
A musician with physical and magical attack options. Plan your songs around the party and your chosen damage route.
Class path
Archer → Bard → Clown → Maestro → Troubadour
How the class works
- Stage Manner: Improves performance-related bonuses and AP generation.
- Retrospection: Repeats the previous song with resource benefits.
- Mystic Symphony: Strengthens several attack skills for its duration.
Troubadour · Full skill descriptions
| Metallic Fury |
|---|
|
Effect Deals area magic, with increased effectiveness against a target bearing Sonic Brand.
- Base-damage scaling: +1.5% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5356 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Trouvère
A performer from the Dancer line who uses performance skills.
Playstyle: Performance, party buffs and ranged attacks.
The Dancer-line performer shares advanced performance skills with Troubadour. Whip, bow and magical routes call for different equipment.
Class path
Archer → Dancer → Gypsy → Wanderer → Trouvère
How the class works
- Stage Manner: Improves performance-related bonuses and AP generation.
- Retrospection: Repeats the previous song with resource benefits.
- Mystic Symphony: Strengthens several attack skills for its duration.
Trouvère · Full skill descriptions
| Metallic Fury |
|---|
|
Effect Deals area magic, with increased effectiveness against a target bearing Sonic Brand.
- Base-damage scaling: +1.5% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5356 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Wind Hawk
A ranged Archer-line class that fights with bows and animal companions.
Playstyle: Bows, hawks and traps.
A ranged class with distinct bow, companion and trap options. Pick a route before investing in equipment.
Class path
Archer → Hunter → Sniper → Ranger → Wind Hawk
How the class works
- Advanced Trap: Improves advanced trap damage and duration.
- Wind Sign: Marks enemies to help recover AP through ranged hits.
- Nature Friendly: Improves the hawk-related skill route.
Wind Hawk · Full skill descriptions
| Hawk Boomerang |
|---|
|
Effect A ranged hawk strike with critical potential and bonuses against specified enemy types.
- Base-damage scaling: +10% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5329 · MuhRO class reference |
| Gale Storm |
|---|
|
Effect Delivers repeated ranged area hits and restores AP when enough targets are struck. - AP Recovery: 10 when 3 or more targets are hit
- Base-damage scaling: +10% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5330 · MuhRO class reference |
| Crescive Bolt |
|---|
|
Effect Repeated casts while stationary build damage and SP cost, up to the stated stack limit.
- Base-damage scaling: +5% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5334 · MuhRO class reference |
| Wild Walk |
|---|
|
Effect A multi-hit hawk strike that briefly raises evasion and movement speed. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6520 · MuhRO class reference |
| Fragment Bolt |
|---|
|
Effect Consumes arrows for an exploding ranged shot that hits an enemy area twice. - Critical chance follows the caster’s critical rate.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6624 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Meister
A Merchant-line class associated with machinery and mechanical combat.
Playstyle: Axes, machines and mechanical companions.
Choose close-range axe combat or a machine-focused route. Device skills need the appropriate crafted materials.
Class path
Merchant → Blacksmith → Whitesmith → Mechanic → Meister
How the class works
- Axe Stomp: Strikes nearby enemies and strengthens Axe Tornado.
- Rush Quake: Rushes an enemy and applies a quake-related effect.
- Manufacture Machine: Creates devices needed by machine skills.
Meister · Full skill descriptions
| Rush Quake |
|---|
|
Effect Rushes an enemy area and applies Quake, with bonuses against Formless and Insect enemies.
- Base-damage scaling: +10% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5296 · MuhRO class reference |
| Activation Attack Machine |
|---|
|
Effect Spends a Machine Capsule for a repeated-hit ranged machine attack. - Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5298 · MuhRO class reference |
| Two-Handed Axe Defending |
|---|
|
Effect Reduces size-dependent physical damage while wielding a two-handed axe.
Effect by skill level
Passive skill: the reference lists no casting-cost table.
Divine Pride · Skill 5300 · MuhRO class reference |
| Triple Laser |
|---|
|
Effect A Madogear-only triple beam attack with critical potential. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Base-damage scaling: +12% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6003 · MuhRO class reference |
| Energy Cannonade |
|---|
|
Effect A Madogear-only repeated-hit ranged attack that bypasses physical defense.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6508 · MuhRO class reference |
| Overdrive Protocol |
|---|
|
Effect A ranged circuit-overload attack that gains hits while Dual Cannon is summoned. - Critical chance follows the caster’s critical rate.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6610 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Biolo
An Alchemist-line class building on biology and creation-themed skills.
Playstyle: Acid zones, plant creatures and crafting.
Manage consumables and summoned plants. Protection skills also support the party against equipment disruption.
Class path
Merchant → Alchemist → Creator → Genetic → Biolo
How the class works
- Bionic Pharmacy: Produces medicines and advanced consumables from materials.
- Bionic Mastery: Improves summoned plant creatures.
- The Whole Protection: Guards nearby allies’ equipment against stripping and destruction.
Biolo · Full skill descriptions
| Acidified Zone Water |
|---|
|
Effect Delivers repeated water-element physical hits; hitting players can create an acid zone.
- Base-damage scaling: +6% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5340 · MuhRO class reference |
| Acidified Zone Ground |
|---|
|
Effect Delivers repeated earth-element physical hits; hitting players can create an acid zone.
- Base-damage scaling: +6% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5341 · MuhRO class reference |
| Acidified Zone Wind |
|---|
|
Effect Delivers repeated wind-element physical hits; hitting players can create an acid zone.
- Base-damage scaling: +6% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5342 · MuhRO class reference |
| Acidified Zone Fire |
|---|
|
Effect Delivers repeated fire-element physical hits; hitting players can create an acid zone.
- Base-damage scaling: +6% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5343 · MuhRO class reference |
| Explosive Powder |
|---|
|
Effect Scatters explosive powder for repeated melee hits; Research Report enhances the attack.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6005 · MuhRO class reference |
| Mayhemic Thorns |
|---|
|
Effect Creates a thorn attack dealing repeated ranged hits, enhanced by Research Report.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6006 · MuhRO class reference |
| Dust Explosion |
|---|
|
Effect Consumes the powder setup for a multi-hit melee explosion, strengthened by Research Report.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6510 · MuhRO class reference |
| Rampant Vine |
|---|
|
Effect A ranged root attack that gains extra hits while Creeper is summoned. - Critical chance follows the caster’s critical rate.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6611 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Abyss Chaser
A Rogue-line class using trickery and shadow-themed abilities.
Playstyle: Daggers, bows and magical attacks.
Physical and magical routes use different weapons and bonuses. Several skills focus on disruption and positioning.
Class path
Thief → Rogue → Stalker → Shadow Chaser → Abyss Chaser
How the class works
- Dagger & Bow Mastery: Adds size-based physical damage bonuses.
- Magic Sword Mastery: Improves magic damage with compatible melee weapons.
- Strip Shadow: Disrupts shadow equipment or weakens monster defenses.
Abyss Chaser · Full skill descriptions
| Magic Sword Mastery |
|---|
|
Effect Improves magic damage against every size when using a dagger or one-handed sword.
Effect by skill level
Passive skill: the reference lists no casting-cost table.
Divine Pride · Skill 5312 · MuhRO class reference |
| Strip Shadow |
|---|
|
Effect Disables an enemy's shadow equipment temporarily; against monsters, reduces physical and magical resistance instead.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5313 · MuhRO class reference |
| From the Abyss |
|---|
|
Effect Creates abyss spheres that physical hits can consume to trigger neutral magic attacks.
- Base-damage scaling: +10% per SPL.
- Base-damage scaling: +5% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5317 · MuhRO class reference |
| Omega Abyss Strike |
|---|
|
Effect Drops a fire-magic meteor into an area, with extra damage against Angels and Demons.
- Base-damage scaling: +10% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5319 · MuhRO class reference |
| Abyss Square |
|---|
|
Effect Creates a neutral-magic zone; its damage doubles when the caster stands inside it.
- Base-damage scaling: +5% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5321 · MuhRO class reference |
| Frenzy Shot |
|---|
|
Effect Fires a ranged attack with a chance to produce additional hits. - Critical chance follows the caster’s critical rate.
- Critical-damage modifier: half effectiveness.
- Base-damage scaling: +15% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5322 · MuhRO class reference |
| Hit and Sliding |
|---|
|
Effect Strikes and retreats, granting Chasing. Equipping a bow changes the attack to ranged damage.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6512 · MuhRO class reference |
| Chasing Break |
|---|
|
Effect Rushes into a multi-hit melee attack; Chasing improves the attack and its hit count.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6513 · MuhRO class reference |
| Chasing Shot |
|---|
|
Effect A bow-only area attack whose damage and hit count improve under Chasing. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6514 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Shadow Cross
An Assassin-line melee class using fast attacks and poisons.
Playstyle: Fast melee attacks and venom.
Close the gap and use attack buffs to strengthen your melee skills. Dagger and other weapon routes have different requirements.
Class path
Thief → Assassin → Assassin Cross → Guillotine Cross → Shadow Cross
How the class works
- Shadow Exceed: Strengthens Savage Impact and Eternal Slash.
- Dancing Knife: Creates nearby blade damage while using a dagger.
- Savage Impact: Rushes an enemy and strikes nearby targets.
Shadow Cross · Full skill descriptions
| Impact Crater |
|---|
|
Effect Deals area melee damage and grants a Weapon Blocking counter state. - Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5292 · MuhRO class reference |
| Fatal Shadow Crow |
|---|
|
Effect Rushes an area and applies the caster's learned Dark Claw effect to enemies hit.
- Base-damage scaling: +10% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5294 · MuhRO class reference |
| Cross Slash |
|---|
|
Effect Deals repeated area melee damage and grants a Weapon Blocking counter state. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6511 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Inquisitor
A Monk-line martial artist with close-range combat abilities.
Playstyle: Martial combos and faith stances.
Faith buffs favor different combat goals. Follow the prerequisites carefully when planning combo routes.
Class path
Acolyte → Monk → Champion → Sura → Inquisitor
How the class works
- Powerful Faith: Emphasizes attack power.
- Firm Faith: Emphasizes maximum HP and physical resilience.
- Will of Faith: Improves combat against Demon and Undead enemies.
Inquisitor · Full skill descriptions
| Oleum Sanctum |
|---|
|
Effect Attacks nearby enemies at range and makes them more vulnerable to ranged physical damage. - Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5241 · MuhRO class reference |
| Massive Flame Blaster |
|---|
|
Effect A ranged explosion with extra effectiveness against Demons and Brutes. - Critical chance follows the caster’s critical rate.
- Critical-damage modifier: half effectiveness.
- Base-damage scaling: +15% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5243 · MuhRO class reference |
| Explosion Blaster |
|---|
|
Effect A ranged explosive attack that benefits from Oleum Sanctum on its targets. - Critical chance follows the caster’s critical rate.
- Critical-damage modifier: half effectiveness.
- Base-damage scaling: +10% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5244 · MuhRO class reference |
| First Brand |
|---|
|
Effect An area melee opener that places Brand on enemies. - Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5245 · MuhRO class reference |
| Second Faith |
|---|
|
Effect A faith-stage area melee attack against branded enemies. - Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5249 · MuhRO class reference |
| Third Punish |
|---|
|
Effect An area melee finisher that consumes Judgement Brand. - Critical chance follows the caster’s critical rate.
- Critical-damage modifier: half effectiveness.
- Base-damage scaling: +10% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5251 · MuhRO class reference |
| Third Consecration |
|---|
|
Effect A judgement-stage five-hit area finisher that consumes Judgement Brand.
- Base-damage scaling: +10% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5253 · MuhRO class reference |
| Blazing Flame Blast |
|---|
|
Effect An Explosion-state ranged attack strengthened by Massive Flame Blaster. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6519 · MuhRO class reference |
| Zeroth Strike: Heaven Breaker |
|---|
|
Effect A faith-state area strike that applies Judgement Brand. - Critical chance follows the caster’s critical rate.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6623 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Cardinal
A Priest-line class with healing, support, and holy magic.
Playstyle: Healing, party support and holy damage.
Choose between party support and offensive spell or weapon routes. Healing and buff management remain useful party tools.
Class path
Acolyte → Priest → High Priest → Archbishop → Cardinal
How the class works
- Reparatio: Restores a valid target’s HP completely.
- Mediale Votum: Gives nearby party members periodic healing.
- Mace & Book Mastery: Supports physical attacks with compatible weapons.
Cardinal · Full skill descriptions
| Mace & Book Mastery |
|---|
|
Effect Improves physical damage with maces or books and supports related offensive skills.
Effect by skill level
Passive skill: the reference lists no casting-cost table.
Divine Pride · Skill 5270 · MuhRO class reference |
| Framen |
|---|
|
Effect Attacks an enemy area with holy magic, with extra effectiveness against Demons and Undead.
- Base-damage scaling: +5% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5284 · MuhRO class reference |
| Effligo |
|---|
|
Effect A physical strike whose range classification depends on using a mace or book. - Critical chance follows the caster’s critical rate.
- Base-damage scaling: +7% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5277 · MuhRO class reference |
| Pneumaticus Procella |
|---|
|
Effect Creates a neutral-magic storm, particularly effective against Demons and Undead.
- Base-damage scaling: +10% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5279 · MuhRO class reference |
| Petitio |
|---|
|
Effect An area physical attack classified as ranged with a mace and melee with a book. - Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5283 · MuhRO class reference |
| Punitio |
|---|
|
Effect Rushes into repeated physical hits; using a mace changes the damage classification. - Critical chance follows the caster’s critical rate.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6621 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Sky Emperor
A Taekwon-line class with sun, moon, and star-themed techniques.
Playstyle: Sun, moon and star techniques.
Celestial attack sequences form the core of the class. Learn the transitions between sun and moon effects before committing skill points.
Class path
Taekwon → Star Gladiator → Star Emperor → Sky Emperor
How the class works
- Sky Mastery: Improves celestial attack skills.
- War Book Mastery: Adds combat bonuses while using a book.
- Rising Sun: Opens the sun-related attack sequence.
Sky Emperor · Full skill descriptions
| Rising Sun |
|---|
|
Effect Opens a sun attack sequence and cycles through its daytime states.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5465 · MuhRO class reference |
| Noon Blast |
|---|
|
Effect An area melee sun attack requiring Sunrise or Noon.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5466 · MuhRO class reference |
| Sunset Blast |
|---|
|
Effect An area melee sun finisher requiring Noon or Sunset.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5467 · MuhRO class reference |
| Rising Moon |
|---|
|
Effect Opens a moon attack sequence and cycles through its nighttime states.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5468 · MuhRO class reference |
| Midnight Kick |
|---|
|
Effect Damages nearby enemies while Moonrise or Midnight is active.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5469 · MuhRO class reference |
| Dawn Break |
|---|
|
Effect An area melee moon finisher requiring Midnight or Moonset.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5470 · MuhRO class reference |
| Twinkling Galaxy |
|---|
|
Effect Creates a nearby constellation that repeatedly drops damaging stars.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5471 · MuhRO class reference |
| Star Burst |
|---|
|
Effect Concentrates an existing Twinkling Galaxy into attacks on a target.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5472 · MuhRO class reference |
| Star Cannon |
|---|
|
Effect Replaces an existing Twinkling Galaxy with a stronger repeated-star effect.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5473 · MuhRO class reference |
| All in the Sky |
|---|
|
Effect Rushes a target with a powerful celestial kick.
- Base-damage scaling: +5% per POW.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5474 · MuhRO class reference |
| Sky Sun |
|---|
|
Effect A Celestial Unity area sun attack. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5502 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Shinkiro
An extended Ninja-line class with physical and magical techniques.
Playstyle: Shadows, thrown weapons and ninja magic.
Choose a physical or magical Ninja route. Movement and shadow effects help set up attacks.
Class path
Ninja → Kagerou → Shinkiro
How the class works
- Melt Away: Deals shadow magic while retreating into shadow concealment.
- Infiltrate: Moves through an enemy’s shadow to strike and reposition.
- Nightmare Erasion: Clears nearby Nightmare effects.
Shinkiro · Full skill descriptions
| Infiltrate |
|---|
|
Effect Dashes through an enemy for melee damage, ending on its opposite side with two seconds of Shadow Cloaking. A Mirage clone within the target's 31×31-cell area moves to the caster's location. The move fails if the destination is blocked. Damage scales with Base Level and CON; each CON adds 5% to base damage.
- Base-damage scaling: +5% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5477 · MuhRO class reference |
| Shadow Flash |
|---|
|
Effect Deals a powerful area melee shadow attack. - Critical chance follows the caster’s critical rate.
- Critical-damage modifier: half effectiveness.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5482 · MuhRO class reference |
| Huuma Shuriken - Grasp |
|---|
|
Effect Places a shuriken zone that repeatedly attacks enemies and applies Nightmare.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5483 · MuhRO class reference |
| Huuma Shuriken - Construct |
|---|
|
Effect A ranged shuriken attack that interacts with an existing Memorization Zone.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5484 · MuhRO class reference |
| Kunai - Distortion |
|---|
|
Effect Throws a kunai into an area, applies Nightmare, and places a Distortion Zone.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5485 · MuhRO class reference |
| Kunai - Rotation |
|---|
|
Effect Attacks nearby enemies repeatedly with kunai, places a zone, and briefly grants Shadow Cloaking.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5486 · MuhRO class reference |
| Shadow - Nightmare |
|---|
|
Effect An area melee finisher with stronger damage against Nightmare targets, consuming that effect.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5493 · MuhRO class reference |
| Kunai - Nightmare |
|---|
|
Effect An area ranged finisher with stronger damage against Nightmare targets, consuming that effect.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5494 · MuhRO class reference |
| Dark Dragon - Nightmare |
|---|
|
Effect Attacks with shadow magic; Nightmare targets also receive an equally strong fire attack.
- Base-damage scaling: +5% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5495 · MuhRO class reference |
| Shadow Torrent |
|---|
|
Effect A repeated-hit shadow-sword attack with critical potential, enhanced by Rising Tide. - Critical chance follows the caster’s critical rate.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6633 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Shiranui
An extended Ninja-line class with physical and magical techniques.
Playstyle: Shadows, thrown weapons and ninja magic.
The Oboro-line class shares its advanced skills with Shinkiro. Match equipment to your physical or magical route.
Class path
Ninja → Oboro → Shiranui
How the class works
- Melt Away: Deals shadow magic while retreating into shadow concealment.
- Infiltrate: Moves through an enemy’s shadow to strike and reposition.
- Nightmare Erasion: Clears nearby Nightmare effects.
Shiranui · Full skill descriptions
| Infiltrate |
|---|
|
Effect Dashes through an enemy for melee damage, ending on its opposite side with two seconds of Shadow Cloaking. A Mirage clone within the target's 31×31-cell area moves to the caster's location. The move fails if the destination is blocked. Damage scales with Base Level and CON; each CON adds 5% to base damage.
- Base-damage scaling: +5% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5477 · MuhRO class reference |
| Shadow Flash |
|---|
|
Effect Deals a powerful area melee shadow attack. - Critical chance follows the caster’s critical rate.
- Critical-damage modifier: half effectiveness.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5482 · MuhRO class reference |
| Huuma Shuriken - Grasp |
|---|
|
Effect Places a shuriken zone that repeatedly attacks enemies and applies Nightmare.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5483 · MuhRO class reference |
| Huuma Shuriken - Construct |
|---|
|
Effect A ranged shuriken attack that interacts with an existing Memorization Zone.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5484 · MuhRO class reference |
| Kunai - Distortion |
|---|
|
Effect Throws a kunai into an area, applies Nightmare, and places a Distortion Zone.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5485 · MuhRO class reference |
| Kunai - Rotation |
|---|
|
Effect Attacks nearby enemies repeatedly with kunai, places a zone, and briefly grants Shadow Cloaking.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5486 · MuhRO class reference |
| Shadow - Nightmare |
|---|
|
Effect An area melee finisher with stronger damage against Nightmare targets, consuming that effect.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5493 · MuhRO class reference |
| Kunai - Nightmare |
|---|
|
Effect An area ranged finisher with stronger damage against Nightmare targets, consuming that effect.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5494 · MuhRO class reference |
| Dark Dragon - Nightmare |
|---|
|
Effect Attacks with shadow magic; Nightmare targets also receive an equally strong fire attack.
- Base-damage scaling: +5% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5495 · MuhRO class reference |
| Shadow Torrent |
|---|
|
Effect A repeated-hit shadow-sword attack with critical potential, enhanced by Rising Tide. - Critical chance follows the caster’s critical rate.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6633 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Night Watch
An extended class specializing in firearms and ranged combat.
Playstyle: Firearms, aiming and grenades.
Weapon choice determines which attacks are available. Aiming trades movement for stronger combat preparation.
Class path
Gunslinger → Rebellion → Night Watch
How the class works
- P.F.I: Improves physical attack while using a firearm.
- Grenade Mastery: Supports grenade damage and concentration.
- Intensive Aim: Builds aiming power while standing still.
Night Watch · Full skill descriptions
| The Vigilante at Night |
|---|
|
Effect Fires at surrounding enemies, with attack behavior determined by firearm type.
- Base-damage scaling: +5% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5405 · MuhRO class reference |
| Only One Bullet |
|---|
|
Effect A focused shot whose penetration or critical behavior depends on pistol or rifle use.
- Base-damage scaling: +5% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5406 · MuhRO class reference |
| Magazine for One |
|---|
|
Effect Concentrates multiple bullets on one enemy; hit count and resource use vary with weapon.
- Base-damage scaling: +5% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5408 · MuhRO class reference |
| Wild Fire |
|---|
|
Effect Bombards the ground; shotgun and grenade-launcher versions differ in area and damage.
- Base-damage scaling: +5% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5409 · MuhRO class reference |
| Wild Shot |
|---|
|
Effect A revolver-or-rifle area attack, enhanced by Hidden Card. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5500 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Soul Ascetic
An extended Taekwon-line class using soul-themed magic.
Playstyle: Talismans, spirit magic and support.
Talismans provide both offensive and supportive tools. Keep an eye on required consumables and the effects you apply.
Class path
Taekwon → Soul Linker → Soul Reaper → Soul Ascetic
How the class works
- Talisman Mastery: Improves talisman magic and related skills.
- Soul Mastery: Raises spell-related trait power.
- Talisman of Protection: Applies periodic HP recovery to a friendly target.
Soul Ascetic · Full skill descriptions
| Talisman of Soul Stealing |
|---|
|
Effect Deals neutral magic and restores the caster's SP.
- Base-damage scaling: +5% per SPL.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5424 · MuhRO class reference |
| Exorcism of Malicious Soul |
|---|
|
Effect Consumes all soul energy for a surrounding neutral-magic attack, improved by relevant curses.
- Base-damage scaling: +5% per SPL.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5425 · MuhRO class reference |
| Talisman of Blue Dragon |
|---|
|
Effect A neutral-magic talisman attack that begins the directional blessing sequence.
- Base-damage scaling: +5% per SPL.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5426 · MuhRO class reference |
| Talisman of White Tiger |
|---|
|
Effect Attacks nearby enemies with neutral magic and advances the directional blessing sequence.
- Base-damage scaling: +5% per SPL.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5427 · MuhRO class reference |
| Talisman of Red Phoenix |
|---|
|
Effect An area neutral-magic attack that advances the directional blessing sequence.
- Base-damage scaling: +5% per SPL.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5428 · MuhRO class reference |
| Talisman of Black Tortoise |
|---|
|
Effect Attacks an enemy area with neutral magic and advances the directional blessing sequence.
- Base-damage scaling: +5% per SPL.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5429 · MuhRO class reference |
| Talisman of Four Bearing God |
|---|
|
Effect A neutral-magic area talisman attack improved by the active directional blessing.
- Base-damage scaling: +5% per SPL.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5430 · MuhRO class reference |
| Circle of Directions and Elementals |
|---|
|
Effect Requires the final directional blessing and delivers repeated neutral-magic area hits.
- Base-damage scaling: +5% per SPL.
- Base-damage multiplier: (BaseLevel / 100).
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5431 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Alitea
An extended class whose abilities include beast and raptor transformations.
Playstyle: Beast, raptor and nature transformations.
Transformation determines which attacks you can use. Plan around form-specific skills rather than treating every attack as interchangeable.
Class path
Druid → Karnos → Alitea
How the class works
- Sixth Sense: Provides passive physical combat bonuses.
- Pulse of Madness: Builds Madness through beast attacks.
- Alpha Phase: Grants the highest Madness-stage effect for a limited time.
Alitea · Full skill descriptions
| Primal Claw |
|---|
|
Effect In beast form, rushes a nearby enemy and opens a melee claw sequence. - Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6578 · MuhRO class reference |
| Feral Claw |
|---|
|
Effect Continues the beast claw sequence shortly after Primal Claw, damaging enemies around the target. - Critical chance follows the caster’s critical rate.
- Base-damage scaling: +7% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6579 · MuhRO class reference |
| Alpha Claw |
|---|
|
Effect Finishes the sequence after Feral Claw with two area melee hits. - Critical chance follows the caster’s critical rate.
- Base-damage scaling: +10% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6580 · MuhRO class reference |
| Savage Lunge |
|---|
|
Effect Beast-form rush attack; Enrage changes its effectiveness. - Critical chance follows the caster’s critical rate.
- Base-damage scaling: +10% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6581 · MuhRO class reference |
| Frenzy Fang |
|---|
|
Effect A beast-form bite that strikes twice and scales with the caster's combat attributes. - Critical chance follows the caster’s critical rate.
- Global Cooldown: 0.75 seconds
- Base-damage scaling: +4% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6582 · MuhRO class reference |
| Pinion Shot |
|---|
|
Effect Raptor feather attack; repeated casts accumulate Zephyr-related effects. - Critical chance follows the caster’s critical rate.
- Global Cooldown: 0.5 seconds
- Base-damage scaling: +5% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6586 · MuhRO class reference |
| Quill Spear |
|---|
|
Effect Pierces a narrow area around the target with ranged feather damage. - Critical chance follows the caster’s critical rate.
- Base-damage scaling: +5% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6588 · MuhRO class reference |
| Tempest Flap |
|---|
|
Effect Raptor-form wing attack that damages a target and surrounding enemies. - Critical chance follows the caster’s critical rate.
- Base-damage scaling: +10% per CON.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6590 · MuhRO class reference |
| Plume Piercer |
|---|
|
Effect A raptor-only feather attack that hits the target area four times. - Critical chance follows the caster’s critical rate.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 6642 · MuhRO class reference |
Class and skill reference · Art reference supplied by the server owner · Back to classes
Hyper Novice
A Novice-line class with access to a broad mix of skills.
Playstyle: Flexible physical and magical routes.
Choose a physical or magical focus. The class draws on familiar attacks but has its own advanced versions and prerequisites.
Class path
Novice → Super Novice → Extended Super Novice → Hyper Novice
How the class works
- Self Study Tactics: Improves physical power and selected physical skills.
- Self Study Sorcery: Improves magical power and selected spells.
- Double Bowling Bash: Strikes and knocks back enemies in an area.
Hyper Novice · Full skill descriptions
| Double Bowling Bash |
|---|
|
Effect A knockback melee attack whose hit count increases with the number of nearby enemies.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5451 · MuhRO class reference |
| Mega Sonic Blow |
|---|
|
Effect A heavy melee strike that can stun, with additional effectiveness against stunned enemies.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5452 · MuhRO class reference |
| Shield Chain Rush |
|---|
|
Effect Throws a shield into an area, slowing enemies and increasing their damage taken.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5453 · MuhRO class reference |
| Meteor Storm Buster |
|---|
|
Effect Rains fire meteors over an area, with impact and explosion damage and a stun chance.
- Base-damage scaling: +3% per SPL.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5455 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Spirit Handler
A Doram class that builds on the Summoner’s spirit-themed abilities.
Playstyle: Doram spirits and party support.
Chulho, Kisul and Hyunrok support different skill routes. Select a spirit focus that matches the role you want to play.
Class path
Doram / Summoner → Spirit Handler
How the class works
- Mystical Creature Mastery: Improves spirit-related combat bonuses.
- Commune With Chulho: Empowers the Chulho skill route.
- Chulho Sonic Claw: Delivers ranged physical claw damage.
Spirit Handler · Full skill descriptions
| Mystical Creature Mastery |
|---|
|
Effect Improves physical and magical power and strengthens mystical-creature skills.
Effect by skill level
Passive skill: the reference lists no casting-cost table.
Divine Pride · Skill 5433 · MuhRO class reference |
| Chulho Sonic Claw |
|---|
|
Effect A ranged physical claw attack with additional benefits from Chulho communion.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5435 · MuhRO class reference |
| Howling of Chulho |
|---|
|
Effect A surrounding ranged attack that applies Hogogong for follow-up strikes.
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5436 · MuhRO class reference |
| Chulho Battering |
|---|
|
Effect Delivers repeated ranged claw hits to a target and nearby enemies. - Critical hits: supported.
- Critical chance follows the caster’s critical rate.
- Global Cooldown: 0.7 seconds
- Base-damage scaling: +5% per POW.
Effect by skill level
Costs, timing and conditions
Divine Pride · Skill 5506 · MuhRO class reference |
Class and skill reference · Art reference · Back to classes
Builds and progression
- Start with one route. Choose your main attack or party role before splitting skill points across unrelated skills.
- Check the prerequisites. Work backwards from the skill you want to use and reserve points for its requirements.
- Match your equipment. Check required weapon types, element, cast time, attack speed, and consumables for your chosen skills.
- New or returning? Terra Saga recommends Dragon Knight and Shadow Cross as starting points. Read the Beginner's Guide.
- Equipment progression. Start with your Booster Set and work toward the Illusion Set from Episode 17.1, as described in the beginner guide.
- Check the server. Final skill formulas, available classes, equipment bonuses and job-change requirements depend on Terra Saga's implementation.
Sources and artwork
This page uses class paths and skill facts from MuhRO. Each class section links to its reference. Skill names in each index open detailed entries with Divine Pride icons, original effect summaries, level effects, and reference cost/timing tables. The skill indexes cover the advanced class itself; earlier jobs retain their own skills. Reference versions can include skills newer than Terra Saga's configured release.
The class illustrations were created for Terra Saga using official Ragnarok Online designs as visual references. The original class designs belong to Gravity and the respective Ragnarok Online publishers. Alitea uses the visual reference supplied by the server owner. Each class has its own transparent character illustration. Skill icons are sourced from Divine Pride and represent the corresponding Ragnarok Online skill IDs.
rAthena skill-tree reference · Divine Pride skill database · Return to the main page